top of page

Bloom kill

 - TPS STR

 

- Android

 - Duration : 1 month

- Unity

- C#

bk3.jpg

What I've done

I did 3C and some more gameplay interactions.

I did all buildings stuff and their UI.

I investigate a lot to optimize and gain FPS.

What I've learned

It was a new technology ( android tablet ) and

I was not used to work  with less resources.

 

It needed to be more rigorous on memory

and functions execution times so

I learned to work with Unity profiler.

I learned to work with a new library ( SDK ).

Gallery

Credits

GD/LD

Brayan Jaozafy

Programmers

Duncan Belin

Romain Giocanti

Graphists

Brayan Jaozafy

Clara Perrissol

Théo Pons

bottom of page