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Zhomebie

- FPS Survival

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- PC

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- Duration : 48 hours

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- Realized during Global GameJam

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- Unity

 

- C#

 

 - Theme : "What home means to you ?"

PROJET_ZHOMEBIE.png

What I've done

I did Collectibles like munitions or health pack.

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After, I've worked on traps, means effect they have on enemies like take damage or slow and Drag and Drop.

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I've finished by UI.

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What I've learned

I learned Factory pattern.

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I increased my version control knowledges with

Perforce as some persons was not used to it,

so I helped them when they were

stuck with a problem or a bug.

Gallery

Credits

Programmers

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Olivier Argentieri

Duncan Belin

Alice Couard

Romain Giocanti

GD/LD/Graphists

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Ludovic Brunel

Andy Clausel

Steven Della-Rica

Brayan Jaozafy

© 2019 by Romain Giocanti. Junior Gameplay Programmer

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