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Zhomebie
- FPS Survival
- PC
- Duration : 48 hours
- Realized during Global GameJam
- Unity
- C#
- Theme : "What home means to you ?"
What I've done
I did Collectibles like munitions or health pack.
After, I've worked on traps, means effect they have on enemies like take damage or slow and Drag and Drop.
I've finished by UI.
What I've learned
I learned Factory pattern.
I increased my version control knowledges with
Perforce as some persons was not used to it,
so I helped them when they were
stuck with a problem or a bug.
Gallery
1/7
Credits
Programmers
Olivier Argentieri
Duncan Belin
Alice Couard
Romain Giocanti
GD/LD/Graphists
Ludovic Brunel
Andy Clausel
Steven Della-Rica
Brayan Jaozafy
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