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Zhomebie

- FPS Survival

- PC

- Duration : 48 hours

- Realized during Global GameJam

- Unity

 

- C#

 

 - Theme : "What home means to you ?"

PROJET_ZHOMEBIE.png

What I've done

I did Collectibles like munitions or health pack.

After, I've worked on traps, means effect they have on enemies like take damage or slow and Drag and Drop.

I've finished by UI.

What I've learned

I learned Factory pattern.

I increased my version control knowledges with

Perforce as some persons was not used to it,

so I helped them when they were

stuck with a problem or a bug.

Gallery

Credits

Programmers

Olivier Argentieri

Duncan Belin

Alice Couard

Romain Giocanti

GD/LD/Graphists

Ludovic Brunel

Andy Clausel

Steven Della-Rica

Brayan Jaozafy

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